Unscathed database
UpcomingEvery category, every entry. 366 verified facts across 22 sections. For the pitch and freshness snapshot, head to the home page.
Codes
Tested in-game, per-code status. Redeem for potions, gems and Cash.
Auras
40Complete list of all 40 Unscathed auras with pull odds, element, rarity tier, Normal and Critical skill damage multipliers, custom cutscenes and sell EXP. Chase items like Fallen (1 in 8,888), Cloudstride Veil (1 in 500,000) and Titan's Awakening (1 in 1,000,000) all covered.
Biomes
8The 8 biome events that reshape the world and boost element-specific aura luck by +35%. Monsoon (Water), Rapture (Demon), Overgrown (Earth), Eden (Light), Inferno (Fire), Cyber, Night and Normal - durations, trigger odds and best pull windows.
Potions
26All 26 Unscathed potions with exact buff percentages and durations. Luck, roll speed, damage and heal buffs - stack Divine, Fate, Lucky and Speed potions to shorten the aura grind.
Gems
4848 gem accessories that boost element luck (Water, Fire, Earth, Light, Night, Demon) or XP gain on bonus rolls. Gem upgrade paths, level tiers and matching biome combos to build the fastest possible pull setup.
Traits
16Passive traits unlocked through Flow's Trait menu. Surging Haste in Monsoon, Primal Ascension in Overgrown, and every other biome-triggered modifier - full tier list with reroll costs.
Combat Items
8Consumables you can use in Story Mode and Dojo PvP fights. Small, Medium and Large damage and heal potions - one-shot buffs for boss room and final rounds.
Crates
2Random-drop crates with weighted item pools. Potion Crate and Glove Crate - full drop rates, best-in-slot items, and where each crate drops.
Crafting
9Craftable gear pieces with recipes, minimum level requirements and craft time. Bonetanium and 8 other Blacksmith bench items.
Gamepasses
9Permanent Robux gamepasses in Unscathed. Magnet, VIP, Quick Roll, Teleporter, Has2XEXP, Premium Battlepass - what each does and when to buy.
Dev Products
7One-shot Robux consumables. Crate bundles, potion multipacks, starter packs and quest skips - what you get per tier.
Expeditions
4Send auras to expedition locations for passive material and potion drops. The Shemi and 3 other locations - reward pools, drop chances and expedition slot limits.
Story Acts
8The 8 Acts of Unscathed Story Mode with stage-by-stage boss enemies, aura pool used by each enemy, and stage rewards. Bring the right counter aura tier for each Act.
Enemies
21All 21 Story Mode boss enemies in Unscathed. Which Act and Stage they appear on, exact aura pool they cast in combat, recommended counter aura tier and rewards for beating each.
Shops
2The 2 rotating shops in Unscathed - Dark Arts Merchant (premium random-spawn vendor with Destiny Potion) and Innkeeper (Cash consumables + heal potions). Full pool with per-item appear chance, Cash and Robux prices, and rotation cadence.
Skill Trees
7All 7 skill trees with 193 nodes: Alchemist, Defense, Luck, Blacksmith, Roll, Strategist, Attack. Full tier breakdown, effect families, best build order and cross-tree pairings.
Quest Pools
5The 5 quest pools in Unscathed - Daily (29), Weekly (29), Global (32), Battlepass (11) and BattlepassVIP (11). Full quest lists, rewards and reset cadence.
Achievements
11623 achievement chains including Roll Count (up to 50M rolls), 7 Element Collection chains, 6 Biome Visit chains, Combat Takedowns, Playtime and more. Stage progression and cap thresholds for each chain.
Titles
9The 9 display titles in Unscathed - Owner, Co-Owner, Admin, Manager, Super OG, Content Creator, OG, Rich and Grinder. How to unlock each one.
Resources
5Crafting resources like Shards (gem trait rerolls) and Fragments. Where to farm and what each resource unlocks in the upgrade menus.
NPCs
10Story Mode bosses, world NPCs and merchants. Flow (gem upgrades + trait rerolls), Sensei (Dojo trainer), Dark Arts Merchant (random-spawn potion vendor) and all Story Mode enemies.
Systems
6Core mechanics: aura RNG rolling, Normal vs Critical strike combat, biome rotation, gem upgrade tree, Story Mode 8-Act structure, Dojo PvP and the Battle Pass progression.
Guides
About Unscathed
The world holds 40 rollable auras across seven elements (Basic, Fire, Water, Earth, Light, Night, Demon), 8 dynamic biomes that grant +35% elemental luck when they line up with your target element, 48 upgradeable gems that stack luck on specific elements, 26 potions for luck, roll-speed and damage buffs, and a Story Mode across 8 Acts with escalating boss enemies.
Rare pulls like Fallen (1 in 8,888), Cloudstride Veil (1 in 500,000), Titan's Awakening (1 in 1,000,000) and Blazewarden (1 in 950,000) are the endgame chase. Traits like Surging Haste and Primal Ascension unlock inside specific biomes and stack on top of gem and potion buffs for the fastest possible pull windows.
This wiki tracks Unscathed live from Discord reveals and playtest client data. Every aura's odds, biome duration, potion effect and skill damage multiplier comes from the shipping game files. Pages carry a source-checked stamp and update every time the developers push a data change.
Frequently asked
How rare is Fallen in Unscathed?
Fallen is one of the rarest auras in Unscathed at 1 in 8,888 base pull odds. It's a Demon-element aura, tier Uncommon in the internal rarity classification, and it wields Grave Strike (Normal) plus Fallen Wrath (Critical, 1× damage at 70% accuracy) with a custom battle cutscene.
What is the rarest aura in Unscathed?
Titan's Awakening is the rarest confirmed aura at 1 in 1,000,000 pull odds. It's a Legendary-tier Earth aura wielding Titan Smash (Normal) and Colossus Awakens (Critical). Blazewarden (Fire, 1 in 950,000) and Hell King's Decree (Demon, 1 in 666,666) are the next tiers below.
When does Unscathed release on Roblox?
Full release is scheduled for August 8, 2026. A closed playtest is currently running for members of the Happy Goof Games Roblox community aged 16+ (Roblox enforces the age gate for playtests, not the developers). Playtest sessions get announced on the official Discord (discord.gg/unscathedroblox).
How do biomes work in Unscathed?
Biomes rotate on the map every 5-10 minutes. Elemental biomes (Monsoon for Water, Rapture for Demon, Overgrown for Earth, Eden for Light, Inferno for Fire, Night for Night) grant +35% luck to their matching element. Stack a Divine Potion with a matching gem the moment the biome shifts for the fastest possible pulls.
What are the best potions in Unscathed?
Divine Potion is the top-tier luck buff. Fate, Lucky and Obby Luck stack luck at lower tiers, while Speed and Swift potions cut the cooldown between rolls. Drink them at the start of a session so the timer runs against active rolls, not travel or dialogue time.
How do gems work in Unscathed?
Gems slot into the Gem accessory placement and boost element-specific luck or XP gain on bonus rolls. Water Gem, Fire Gem, Earth Gem, Light Gem, Night Gem and Demon Gem each have four upgrade levels through Flow's Gem Upgrade menu. Higher levels multiply the effect and require Shards plus lower-tier gems as materials.
How do I get into the Unscathed playtest?
Join the Happy Goof Games Roblox community at roblox.com/communities/35854874 and make sure your Roblox account is in the 16+ age group. Playtest sessions get announced on Discord (discord.gg/unscathedroblox), and there's a 10,000 Robux bounty for the player who finds the most bugs during closed testing.
Who made Unscathed?
Unscathed was made by Happy Goof Games, a two-person studio of Bacha and Noodle. The reveal video 'I've Spent 2 Years Secretly Making My Own Dream Roblox Game' by NoodleBlox on YouTube documents the two-year development from concept to launch.
Does Fallen have transformation forms in Unscathed?
Older Discord teases mentioned three transformation Forms for Fallen. The shipping game data currently shows a single Fallen aura with Grave Strike (Normal) and Fallen Wrath (Critical), plus a custom equip cutscene. Additional forms may unlock through progression - this page updates the moment the game files confirm them.
Official links
Live game data. Aura pool (40), biomes (8), potions (26), gems (48), traits (16), combat items (8), resources (4). Every number pulled from shipping ItemConfig, BiomeConfig, TraitConfig and CombatConfig. Pages restamp on each data refresh.